Jump to navigation

  •  
  •  
  •  

  • Courses
  • Resources
  • Case study
  • Showcase
  • Tools
  • Gallery
  • Videos

Search form

Animation Design Communication Design Design Fundamentals Interaction Design Product Design Tools for Design Open Design
Home / Case study / S-Mart / Case Study - Slide Show

.

top unblocked 76 games free access unblocked games 76 now latest unblocked online games kays games unblocked access retro bowl unlimited play play retro bowl without block cool math brain games free school-friendly unblocked games yohoho io game online lesson guru hack and help play baseball bros unblocked classroom 6x games to play 76
Design Case study

S-Mart

List & Locate Grocesary Items in Store
by
Debasish Biswas and Prof. Ravi Poovaiah
IDC, IIT Bombay
Case Study - Slide Show
 
  • Printer-friendly version

Design process that was followed in this project:
• Introduction

   . Need for this project
     - Why Supermarket?
     - Nature of Users
   . Scope and Objective
     - Scope of the project
     - Objectives
   . Project Timeline

• Secondary Research
   . Retailing Industry in India
   . Organized Retailing in India
   . Retailing Formats in India
   . The Rise of the Connected Consumer
   . Identified User Group
   . Case Study
     - Localbanya
     - Bigbasket
     - Kada
     - Click and Collect
     - BLE Devices in Retail

• Primary Research
   . User Study 1
   . User Study 2
     - Stages found in Shopping
     - Drawn Experience map of Supermarket
     - Analysis
   . Findings
   . Persona

• Ideation
   . Design Idea’s
     - Idea 1: Make List & Reserve Items
     - Idea 2: Click & Collect
     - Idea 3: interactive Aisle Display
     - Idea 4: Smartphone Shopping Assister
   . Connecting the Dots
     - Final Concept
   . Structure
     - Service Blueprint
     - Existing Service Blueprint
     - Proposed Service Blueprint
     - Information Architecture

• Final Design
   - Initial Wireframes
   - Scenario 1
   - Scenario 2
   - Other features
   - Shopping Cart Phone holder

• Evaluation Plan
   - Goals of Evaluation
   - Key Questions
   - User Test Plan
   - Criteria for Recruiting Participants
   - Evaluation Plan
• References

Case Study Download:
• S-Mart - List and Locate Grocesary Items in Store......

col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-4
col-sm-6
col-sm-6

‹ › ×

    • Introduction
    • Case Study - Slide Show
    • Links
    • Prototype
    • Contact Details
    • Credits

    Creating Digital-learning Environment for Design



    • Courses
    • Resources
    • Case study
    • Showcase
    • Tools
    • Gallery
    • Videos
    • Animation Design
    • Communication Design
    • Design Fundamentals
    • Interaction Design
    • Product Design
    • Tools for Design
    • Open Design
    • Contribute to our Dsource
    • About
    • People
    • Events
    • Job@D'source
    • Contact Us
    • Privacy Policy
    • Download App
    • YouTube
    • Facebook
    • Twitter

    Indian Language
    English Bangali Gujarati Hindi
    Kannada Malayalam Marathi Punjabi
    Sindhi Tamil Telugu Urdu