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Design process that was followed in this project:

• Background
     - India’s Greatest Asset
     - Sexual Reproductive Health
     - Comprehensive Sexuality Education (CSE)
     - Design Space

• Literature Review
     - Need for Sexuality Education
     - Attributes of a CSE session
     - Best Practices in the Domain
     - Digital Interventions
     - Summary of Literature Review

• Secondary Research
     - ToT Manuals
     - Unnati
     - TARSHI
     - Maanas + Sangat
     - Growing Up is Fun!
     - उमलत्या वयाशी जुळवून घेताना..
     - Parameters for Evaluation
     - Gaps in the ToT manuals
     - Videos
     - HealthPhone
     - Safe Journeys
     - Pappu and Papa
     - Print Media
     - BedEx Talks
     - Vikalp
     - Interactive content
     - Genderbread
     - Cool Not Cool
     - Flash Based games by FPAHK
     - Board Game: Period Game
     - Summary of Secondary
     - Research

• Primary Research
     - Overview
     - Methodology
     - CSE Session Structure
     - Family Planning Association
     - Prayas health group
     - Identification of Gaps

• Ideas for Design Intervention
     - A Suite of Games
     - ToT Toolkit
     - Systematic Evaluation tool
     - Comparing Design Ideas
     - Feedback from the Experts
     - Moving Forward

• Explorations
     - पूछो और समझो!
     - Mythbuster
     - चॅट पे चर्चा
     - A card game
     - Board Game
     - Cool / Not Cool
     - Degree of Risk
     - Bollywood Quiz
     - Comparison of Ideas

• Final design Idea

• Initial Prototyping
     - Prototype v1
     - Prototype v2
     - Prototype v3
     - Prototype Testing
     - Observations

• Positioning the Design Intervention
     - Objective of Prayas’s sessions
     - The Ecosystem
     - Claims
     - Scope and Limitations

• Persona
     - Persona 1: Peers
     - Persona 2: Participants

• Final Design
     - Card Content
     - Rules
     - FAQ sheet
     - Visual design and Layout

• Evaluation Plan

• Expert Reviews

• Feedback from User Testing

• Future Scope

• Conclusion

• Glossary

• References

Case Study Download:
• Safe/Sorry Card Game......

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